Loot

Frequently asked questions about our loot rules.

What is your loot philosophy?

We’re pretty fair and relaxed when it comes to loot. To us it’s just digital, shiny stuff that helps improve your character.

Common sense, fairness, and goodwill go a long way when it comes to loot. Accidents happen! It’s not worth obsessing over a piece of equipment, or getting into an argument over digital, shiny stuff.

What are your loot rules?

Note that some items from instances and skirmishes are bind on acquire, so be careful on what you roll on. i.e. If you win the item, you cannot trade it to another character or player.

For Roll / Pass and Master Loot Items

If your main character needs it, roll on it. Otherwise pass.

If you are not on your main character, check with the group if it’s okay before rolling on a roll / pass item.

For Open Loot Items

If you win an item, it’s yours to keep unless a loot list applies.

What Lotro loot rule settings do you use?

We typically set the Lotro loot rule to “Round robin with roll / pass” in most events and raids.

Where bind on acquire or rare loot items are involved, we’ll change the loot rule to “Round robin with master looter”. All Members type /roll to generate a random number between 1 – 100. The highest roller wins the item, and the Event Coordinator or Raid Leader allocates the item to them.

What’s a loot list?

A loot list is a set of loot rules agreed to by our Members, and a list of who’s won loot.

Previously we have used loot lists to distribute rare items, such as 1st and 2nd Age Symbols, armour pieces, jewellery, or weapons.

We keep a copy of the rules and list on our web site. All Members have access to the list.

Why use a loot list?

A loot list helps to ensure rare items are distributed fairly to all Members who participate in our events and raids.

There are a number of different ways of distributing loot, such as the Dragon Kill Points (DKP) barter system. Rather than coordinating some complex set of rules, we try to keep it simple to reduce any confusion, conflict, and drama.

We consult our Members before implementing a loot list to gain your input. We agree to the loot rules, which define the instances, raids, and skirmishes they apply to, and a fair distribution system to ensure all members benefit.

An example loot list rule we’ve previously used

When Turbine increased the end-game level cap to 100, we implemented the following rule re: 1st Age Symbols to ensure all Members acquired.

If you win a 1st Age Symbol in one of our raids and:

  • Have not won a Symbol previously, it’s yours to keep. We add your name to our loot list.
  • And have won a Symbol previously, all Members who have not won a Symbol are eligible to /roll. The highest roller wins the Symbol, and their name is added to the loot list. You mail or trade the Symbol to the winner.

Any Symbols acquired outside of our raids do not count towards the loot list.

When all Members who regularly participate in our raids have won a 1st Age Symbol, the loot list is reset.

Joining our raids to win a Symbol and then not participating to help other Members is unfair, and considered inappropriate behaviour.

Why are PUG (Pick-Up Group) players free to keep any loot they win if a loot list applies?

It’s unfair to ask a PUG player who’s helping one of our events or raids out to give up loot they’ve won.

It’s a disincentive for the player to participate, and can cause confusion, conflict, and drama.

If the same player starts turning up on a regular basis, they’ll quickly be considered a Member, and loot list rules then apply.